scene from Dual Orbit game project

Dual Orbit

Dual Orbit is a Niagara College project where I worked as both Producer and Art Director, taking on most of the level design, visual style, and 3D modeling on a team of 7 artists and programmers.


Dual Orbit is a 2 player Co-Op action puzzle game, where two people communicate via voice chat to fix their ship and escape a black hole. One person plays as the Captain piloting the ship avoiding asteroids while giving the second person that plays the Engineer instructions on how to fix the ships failing systems.


A focus of mine on the project was managing scope while building a dense, low‑poly environment. Packing a lot of geometry into a small space helped create a cramped, tactile atmosphere without overwhelming the player or the performance.


Personal Projects

Personal projects are where I go to sharpen my traditional techniques and experiment with new tools, software, and workflows that help me grow as an artist.

digital character design

Seraphines Whisper

Seraphines Whisper was is a 2.5D side scroller rogue like. Tasked with ending the eternal darkness of the world the unnamed protagonist must head to his childhood manor to save his sister Seraphine, using a magical lamp that reveals enemies to do so.


On this project I took on the role of Producer and 3D Artist, with additional Co–Art Director duties. I focused on lighting, character design, and level design.


I also helped with visual effects and animation, creating the cross bow animation via bones and weight painting and sourcing movement animations from Mixamo.



Photography

I'm an award‑winning professional photographer, shooting since 2018. Being creative and expressing myself through this medium has shaped every part of my life in a positive way — from my work in the marketing industry to my journey in game development.

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