Personal Projects
Hero
This is a simple design of a character that i worked on between school projects. Inspired by Jamie Lannister i wanted to make a character that held true to what he used to be regardless of injuries sustained.

Equipment
Details matter when it comes to character design and creating items for characters that tell their story is important to me.
This sword is inspired by Gandalfs sword Glamdring, silver swords from the Witcher and Conan the Barbarians sword.
The sword was modeled in 3DS MAX and the shield sculpted in Zbrush.
While creating hard surface assets is something i'm used to I wanted to expand my skillset by doing more Zbrush hard surface modeling.


Global Game Jam 2026
During the 2026 Global Game Jam my team and i had the privilege to create a game called Plague Tears. Plague Tears centered around you the player communicating with this Plague Doctor, helping him create a cure for his blight so he could go help more people.
While most game experiences I work on are in a long form and I'm acting as a leader I happily was able to just provide my modeling skillset to this project which gave me time to pursue other modeling styles and more detailed work.




I've been focusing on personal projects as often as I can to grow my skills. its really important to me to learn and become a better artist through traditional means like anatomy work and art fundamentals and through software skills like Adobe Substance Painter and modeling software's.